Pass enemy type into beginCombat function. Improved overworld entity collision detect... master
authorStan_Lewry <stanley.jml@gmail.com>
Tue, 1 Oct 2024 20:03:39 +0000 (21:03 +0100)
committerStan_Lewry <stanley.jml@gmail.com>
Tue, 1 Oct 2024 20:03:39 +0000 (21:03 +0100)
commit2485ddca1e67ec0b943541953d2877c4d061854d
tree6200a830cc0fa8816a481b537005d8ead21e80cb
parent186bbdb014f4d812ab656b409c672e3316d0deff
Pass enemy type into beginCombat function. Improved overworld entity collision detection. Implement combat win state and return to overworld
combat.cpp
combat.h
globals.h
main.cpp
main_menu.cpp