Move player characters to global state. Add logic to show simple "being damaged"...
authorStan_Lewry <stanley.jml@gmail.com>
Tue, 1 Oct 2024 10:22:27 +0000 (11:22 +0100)
committerStan_Lewry <stanley.jml@gmail.com>
Tue, 1 Oct 2024 10:22:27 +0000 (11:22 +0100)
commit3761c1c810957bb276f7dbb69915d441323697f4
tree0d376b8375d847d1bcbf323dbb7e920b5e545163
parent8be58ddb0698a6bdc7ddd55a230f8866fa36d40b
Move player characters to global state. Add logic to show simple "being damaged" animation. Expand spell selection. Add "practice dummy" enemy.
combat.cpp
globals.cpp
globals.h
main.cpp