2024-09-30 | Stan_Lewry | add very first basic damage calculation | commit | commitdiff | tree | snapshot |
2024-09-14 | Stan_Lewry | quick hack to render based on y order. Only draw enemy... | commit | commitdiff | tree | snapshot |
2024-08-31 | Stan_Lewry | support multiple different attack animations | commit | commitdiff | tree | snapshot |
2024-08-31 | Stan_Lewry | Add very basic attack animation | commit | commitdiff | tree | snapshot |
2024-08-30 | Stan_Lewry | do not allow characters to occupy same space as other... | commit | commitdiff | tree | snapshot |
2024-08-30 | Stan_Lewry | fix line endings | commit | commitdiff | tree | snapshot |
2024-08-30 | Stan_Lewry | improved combat ui. temporarily disable enemy turn... | commit | commitdiff | tree | snapshot |
2024-08-27 | Stan_Lewry | first basic attacking implementation done | commit | commitdiff | tree | snapshot |
2024-08-25 | Stan_Lewry | initial commit | commit | commitdiff | tree | snapshot |